Last updated: October 20, 2026

Tribes 3v3 Weapons Guide: Point Costs & Stats

Tribes 3v3 uses a 12-point loadout budget for weapons, armor, ammo and utility (open the Loadout menu with B; up to 5 saved presets). You carry weapons in a 3-slot hotbar (melee, ranged, utility).

Ranged Weapons — Observed Damage

WeaponAmmoBodyHeadshotNotes
MusketBullets~42~100–126Can one-shot a full-HP target on headshot; slow reload, high skill floor
CrossbowArrows?~90Heavy arrow damage, strong lane poke
BowArrows??Arrow-drop projectile, forgiving ammo economy
Sling???Budget ranged option

Melee & Thrown — Observed Damage

WeaponDamageNotes
Hammer~35Heavy melee finisher
Iron Sword?Solid all-round melee (3 pts)
Diamond Dagger?Fast cheap finisher (2 pts)
Throwing Knife~30Thrown poke before a push

Damage figures below come from official trailer footage and community gameplay (October 2026), not official patch notes. Ranges reflect different weapon upgrade levels and target armor.

Ammo & Utility

ItemPointsNotes
Arrows x121Max 36 arrows (3 stacks)
Fire Arrows x62Burn damage over time
Bandage / Apple1Healing
Smoke1Blocks sightlines
Ammo crates—Green supply crates on the map refill ammo mid-round

Point costs marked "?" are unconfirmed. Headshot damage varies with weapon upgrade level and target armor.

How to choose

Test combinations in the Loadout Builder, or check the Tier List and Best Loadouts.