Last updated: October 20, 2026 — from official trailer footage

Tribes 3v3 Maps Guide

Tribes 3v3 rounds play out on compact arena maps with rail lines, supply crates and multi-level cover. At least five maps are known so far. Only one name is confirmed from in-game signage — the rest are described until official names appear.

Ochre Quarry (name confirmed on signage)

A sandstone quarry with minecart rail tracks, hay-bale style cover blocks and a wooden depot building. Open central lanes reward ranged poke; the rail line is a fast rotation route. Ammo crates spawn mid-map.

Stone Circle

A grassland arena ringed with standing stones and stone arches. The outer ring works as a natural racetrack for rotations, while the center is exposed — cross it only under smoke or after a pick.

Harbor / Lighthouse

A coastal map with a red-and-white lighthouse, docks and water. Seen in official art with a Musket duel — expect long sightlines along the waterfront.

Autumn Village

A village map with a waterwheel, wooden houses and colorful autumn trees. Tight lanes between buildings favor melee finishes and slide movement.

Castle (Japanese-style)

A courtyard map with pagoda-style architecture and tiled roofs. Vertical cover and wall angles make shoulder-peeking (X) and first-person (V) toggles strong here.

Map-wide mechanics

Learn how rounds flow in the Beginner Guide, then pick a weapon for each map in the Loadout Builder.